#Distopia New Sun Rising: Ten Stories by Lindsay Edmunds #ASMSG #IARTG
New Sun Rising: Ten Stories
By Lindsay Edmunds
New Sun Rising is about a sixteen-year old girl, Kedzie Greer, who was
raised in a utopian community and leaves home to make her way in a
dystopian society. The year is 2199; the place, the Reunited States. In
the stories, technology coexists with a haunted world. There are witches
and robots, ghosts and e-beasts. Networld, too, is haunted. Tribes of
e-beasts look down on the human race and interfere when it suits them.
The book is magical realism for the Internet age.
New Sun Rising started out as a novel written from a single point of
view: Kedzie Greer's. However, the novel tended to devolve into a
“teenager with special powers saves the world” story. I didn't like that
direction, so I changed things up.
Actual people live in a crowd of relatives, friends, coworkers,
bosses, neighbors, and fellow citizens. Not to mention the great heaving
sea that is the Internet. Not to mention the turning Earth and the
Milky Way, and the so-far unfathomable deeps of the Universe. After
thinking about this reality for awhile, I decided to tell Kedzie’s story
mainly through the eyes of others. I wasn’t trying to be fancy. Fresh,
maybe.
Among other things, this means that New Sun Rising does not rocket
forward. Every story has groundwork to lay and characters to introduce.
There is a single plot arc, and in that sense the stories work like
chapters. However, they also work independently. Story 3, “Julia and
Adele,” and story 8, “Is Four Enough? Is Six Too Many?” can actually be
skipped (though I don't recommend it) if Kedzie’s adventures are the
main attraction.
The plot gets in gear in story 2, “Leaving Home.” The first story,
“The Town With Four Names,” gives the history of Kedzie’s hometown,
which is 300+ years old in 2199.
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